NITZAN KRAVITZ
UI/UX · Game · Motion
I’m a UX/UI designer and game creator focused on building complex systems, digital interfaces, and interactive experiences.
I combine product thinking with game design principles to create experiences that people don’t just use — they feel, understand and remember.
+10 UX
Selected Work
A selection of projects from games, UX/UI and motion.
About Me
I’m a UX/UI designer and game creator with 20+ years of experience across government systems, real-time platforms, software interfaces, motion and interactive products.
My strength is connecting product thinking with game design principles: feedback loops, motivation, clarity, flow and meaningful user action.
What I bring:
- Designing large-scale systems with clear hierarchy, usability and visual logic
- End-to-end thinking — from concept and UX flows to UI, interaction and implementation
- Game-thinking approach to engagement, learning, feedback and behavior
- Hands-on collaboration with developers, stakeholders and multidisciplinary teams
Senior UX/UI Designer — government systems, complex platforms and digital services
Interaction Designer / Design Lead — real-time trading systems and product interfaces at Finotec
Interactive Designer — websites, games, interactive tools and digital products
Graphic Designer — RSD Marketing (NYC), working with global brands on advertising, packaging and early digital experiences
Basketball Coach & Founder — game-based learning, movement, motivation and feedback systems