NITZAN KRAVITZ

UI/UX · Game · Motion

I’m a UX/UI designer and game creator focused on building complex systems, digital interfaces, and interactive experiences.

I combine product thinking with game design principles to create experiences that people don’t just use — they feel, understand and remember.

Designer working in front of a screen illustration +10 UX

Selected Work

A selection of projects from games, UX/UI and motion.

About Me

I’m a UX/UI designer and game creator with 20+ years of experience across government systems, real-time platforms, software interfaces, motion and interactive products.

My strength is connecting product thinking with game design principles: feedback loops, motivation, clarity, flow and meaningful user action.

What I bring:

  • Designing large-scale systems with clear hierarchy, usability and visual logic
  • End-to-end thinking — from concept and UX flows to UI, interaction and implementation
  • Game-thinking approach to engagement, learning, feedback and behavior
  • Hands-on collaboration with developers, stakeholders and multidisciplinary teams
2012 — 2026

Senior UX/UI Designer — government systems, complex platforms and digital services

2008 — 2010

Interaction Designer / Design Lead — real-time trading systems and product interfaces at Finotec

2006 — 2008

Interactive Designer — websites, games, interactive tools and digital products

2000 — 2003

Graphic Designer — RSD Marketing (NYC), working with global brands on advertising, packaging and early digital experiences

Ongoing

Basketball Coach & Founder — game-based learning, movement, motivation and feedback systems

Download CV →
UX/UI Game Design Unity Motion Illustration Complex Systems Interactive Design